[Multi-Plat] Call of Duty: Black Ops II
+9
GunRunner
LastBlues
Albatross
CluelessNeko
Wing
MikuHatsune
BrandonBandicoot
Revy
Destructo
13 posters
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Re: [Multi-Plat] Call of Duty: Black Ops II
I thought it was set in 2025? Why the fuck are there windmills in 2025?
There are so many other inconsistency's.
There are so many other inconsistency's.
Revy- Gold Member
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Location : ~I love you always forever Near and far, closer together Everywhere, I will be with you Everything, I will do for you~
Re: [Multi-Plat] Call of Duty: Black Ops II
The windmills you're seeing are probably on the map Turbine, which is set in Yemen. I'm sure Yemen can't have the same kind of futuristic tech. that the U.S. would have in the game's setting. It's also like one of the more poorer countries in arabic-speaking countries.
Re: [Multi-Plat] Call of Duty: Black Ops II
what's wrong with clean energy~
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
yeah revy no baka!
MikuHatsune- Admin
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Re: [Multi-Plat] Call of Duty: Black Ops II
boooooooooooooriiiiiinnnnnnnnngggggg commentary.
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
You were expecting some fighting game level commentary? lol
Re: [Multi-Plat] Call of Duty: Black Ops II
yes.
plz.
also if you are gonna buy Black cocks 2 and Hello 4, what are u gonna focus on lol.
plz.
also if you are gonna buy Black cocks 2 and Hello 4, what are u gonna focus on lol.
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
I love how thy describe call of duty as an American first person shooter
Not even Western just straight up Americans lol
Anywho cool news but nobody will give a shit in NA nor will be released. Hell half the people that comes here didnt watch jorgumand probably
Not even Western just straight up Americans lol
Anywho cool news but nobody will give a shit in NA nor will be released. Hell half the people that comes here didnt watch jorgumand probably
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
go watch it faggut.
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
who are those people?
MikuHatsune- Admin
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Re: [Multi-Plat] Call of Duty: Black Ops II
dunno, but Zombies will have three gametypes now: Tranzit, Survival, and Grief.
Sounds pretty cool, but I was never a Zombies player.
The trailer released today highlights the Tranzit mode, where players are now free to roam an open environment by foot or bus. Along the way you'll pick up items from the environment and use them to "build" things like weapons, tools, and other objects that will help unlock additional areas of the post-apocalyptic world. Like previous Zombie modes, this is playable for 1-4 players; however, the open-world nature of this mode now adds a new layer of strategy to the game.
The second mode is Survival, and is probably the closest thing to the traditional gameplay seen in previous Call of Duty Zombie games. In this mode, you'll be confined to a small area of the map used in Tranzit and will have to survive against hordes of zombies. This also supports up to four players.
The final zombie mode is Grief, which uses the same areas found in Survival mode, but supports up to eight players in two teams of four competing against each other. The goal of each team is to simply survive longer than the other team. Although you will not be able to kill members of the opposing team, you can strategically use the environment to hinder the other team. By making things difficult for them you can increase your chances of victory.
Sounds pretty cool, but I was never a Zombies player.
Re: [Multi-Plat] Call of Duty: Black Ops II
Grief sounds fun. On paper.
Zombies is fun but it never lasted for me
maybe because I never had good teammates to go very far.
Zombies is fun but it never lasted for me
maybe because I never had good teammates to go very far.
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
Black Ops II NDAs lifted - YouTuber impressions
•Sprint duration relies on what weapon you hold, with combat knife letting you run the furthest
•The Crossbow shoots faster than in BO. 3 shot clip, it has an Acog, Red dot, thermal and TRIPLESHOT. Fire 3 shots at once.
•Scavenger replenishes all equipment and lethals. Scav packs only drop from non-explosive kills, though.
•High scorestreaks are VERY hard to get. If you play for KD, play the objective. You'll look ridiculous with half the score as the OBJ guy.
•Recoil. There is significant recoil in Black Ops 2. Gun WILL take skill.
•Sniping is fun, but challenging. The Unscoped Ballista takes A LOT of skill. Will be hard for most snipers to get used to.
•The knife lunge range in #BlackOps2 is HORREBDOUS. You have to be point blank.
•BlackOps2 has one of the best spawn systems I've seen. Not too quick to flip, never got spawned in front of somebody.
•Sensitivity: now 1-14. 14 is the same as 10 in previous games. More tiers in-between, allowing you to tune your sens even more.
•Some maps are interactive. Cargo has moving shipment crates. Express has a bullet train that runs you over/cuts off spawns. Pretty cool.
•SMG's suffer a LOT of damage drop off, but are lethal up close. They did a good job catering each gun class to its actual role.
http://www.neogaf.com/forum/showthread.php?t=493492
•Sprint duration relies on what weapon you hold, with combat knife letting you run the furthest
•The Crossbow shoots faster than in BO. 3 shot clip, it has an Acog, Red dot, thermal and TRIPLESHOT. Fire 3 shots at once.
•Scavenger replenishes all equipment and lethals. Scav packs only drop from non-explosive kills, though.
•High scorestreaks are VERY hard to get. If you play for KD, play the objective. You'll look ridiculous with half the score as the OBJ guy.
•Recoil. There is significant recoil in Black Ops 2. Gun WILL take skill.
•Sniping is fun, but challenging. The Unscoped Ballista takes A LOT of skill. Will be hard for most snipers to get used to.
•The knife lunge range in #BlackOps2 is HORREBDOUS. You have to be point blank.
•BlackOps2 has one of the best spawn systems I've seen. Not too quick to flip, never got spawned in front of somebody.
•Sensitivity: now 1-14. 14 is the same as 10 in previous games. More tiers in-between, allowing you to tune your sens even more.
•Some maps are interactive. Cargo has moving shipment crates. Express has a bullet train that runs you over/cuts off spawns. Pretty cool.
•SMG's suffer a LOT of damage drop off, but are lethal up close. They did a good job catering each gun class to its actual role.
http://www.neogaf.com/forum/showthread.php?t=493492
Re: [Multi-Plat] Call of Duty: Black Ops II
sounds sick
MikuHatsune- Admin
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Re: [Multi-Plat] Call of Duty: Black Ops II
Everything sounds amazing (except the SMGs lol), but I don't wanna get my hopes up.
Re: [Multi-Plat] Call of Duty: Black Ops II
still gonna suck in the long run.
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
Damn that was sick, I just want to play story and get it over with, I'll let my dad play multiplayer lol
MikuHatsune- Admin
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Re: [Multi-Plat] Call of Duty: Black Ops II
AF clan = only reason to play mp.
LastBlues- Contributor
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Re: [Multi-Plat] Call of Duty: Black Ops II
didn't know there was a clan lol. BUT IT DOESN'T MATTER cos my clan is the best.
@Miku: yup, can't wait to play the campaign. Been hyped for that more than anything else the game has to offer.
@Miku: yup, can't wait to play the campaign. Been hyped for that more than anything else the game has to offer.
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