Planetside 2 - The AF Gathering
+2
Revy
Nanamix
6 posters
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Re: Planetside 2 - The AF Gathering
Played for 5 hours straight last night with 5 friends. So much fun!
Re: Planetside 2 - The AF Gathering
I'll see you on SolTech once the SC unlocks patch comes out, if you have any idea when it does.
Re: Planetside 2 - The AF Gathering
I don't know what you're talking about, but this weekend is DOUBLE XP! They're also adding in more guns today. Yesterday we were running 3 liberators at once, fucking badass.Nanamix wrote:I'll see you on SolTech once the SC unlocks patch comes out, if you have any idea when it does.
Re: Planetside 2 - The AF Gathering
I was talking about [You must be registered and logged in to see this link.], because I have purchased SC to unlock several weapons and gears, but at the moment it would not transfer to any character (since it is not account-wise unlocked). I'm not going to waste $25 bucks for no reason.
Re: Planetside 2 - The AF Gathering
oh ok. I have just 1 character so I wouldn't know about that. I've dropped about $30 on SC up to now. Gotta get the bomber on the lib.Nanamix wrote:I was talking about [You must be registered and logged in to see this link.], because I have purchased SC to unlock several weapons and gears, but at the moment it would not transfer to any character (since it is not account-wise unlocked). I'm not going to waste $25 bucks for no reason.
Re: Planetside 2 - The AF Gathering
1st huge patch released today, hope it doesn't fuck up the guns I already purchased too badly :c
Patch Notes:
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Patch Notes:
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Re: Planetside 2 - The AF Gathering
Planetside 2 January 31st Update Changelog:
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•General performance increases, particularly for lower end GPUs
•Experience (XP) system enhancements: ?Dynamic XP system for player kills, players who have more kills on their current life are worth more XP. Freshly spawned players will be worth a fraction of the current kill reward.
?Partial damage XP for dealing damage to vehicles that you don’t end up killing
?Population XP / Resource bonus moved over to continent population instead of global
?Better display of XP sources for things like defensive bonuses & population bonuses
?Rebalancing of XP rewards to help support tasks
•Server transfer token available in Depot
•UI changes to emphasize score per minute as a primary metric of player comparison
•Sortable columns on outfit management & addition of “last online” column
•New weapon type for all empires: SMG
•Short period of invulnerability will be added to freshly spawned / revived players – breaks upon game actions such as entering a vehicle or using a weapon.
•Dynamic / player configurable colors for minimap & overhead indicators for enemies, friendlies, and squads within a platoon
•New Hot Spot system that displays where active fights are occurring on the map
•New spawn buildings with more exits, protected balconies and easy roof access to make them less campable.
•Tunnel systems for amp and tech facilities to give access from spawn rooms to interior of bases and base walls without having to go above ground.
•Making MAXes render more reliably at long distances for players in vehicles
•AA improvements, notably flak changes for turrets and skyguards, giving them some better ability to aim, although not drastically impacting their DPS.
•Fixes to missiles so that they more reliably detonate and actually blow stuff up
•Air vehicle weapon tweaks
•Increases to reload speed for certain HE ground vehicle weapons
•And of course… lots of bug fixes
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Guest- Guest
Re: Planetside 2 - The AF Gathering
I'll add you to my friends list. I usually play at about 8pm EST since thats when my outfit runsNanamix wrote:I have jumped on SolTech server as TR. Name is Nanamise.
Re: Planetside 2 - The AF Gathering
TR are getting buttraped in this server (In my experience) so far.
Re: Planetside 2 - The AF Gathering
Yea, there are very view large outfits on the TR side. It makes us the underdogs though :DNanamix wrote:TR are getting buttraped in this server (In my experience) so far.
Re: Planetside 2 - The AF Gathering
It's not that bad at all, just stay on IndarNanamix wrote:God, why the fuck am I here then.
Talk about imbalance.
Re: Planetside 2 - The AF Gathering
Played over 200 hours on EU Miller!
GLORY TO THE REPUBLIC!!
XENO SCUM!
GLORY TO THE REPUBLIC!!
XENO SCUM!
Hitman Zeus- Member
- Posts : 81
Reputation : 3
Join date : 2011-11-07
Location : Unknown Forerunner planet "Requiem"
Re: Planetside 2 - The AF Gathering
Hitman Zeus wrote:Played over 200 hours on EU Miller!
GLORY TO THE REPUBLIC!!
XENO SCUM!
TR?
*Fistbump*
Fighting the good fight on the EU side
Re: Planetside 2 - The AF Gathering
I'm thinking of might just rerolling on an EU server, mainly because it accommodate my ping, rather than half across the globe in the States, which I no longer live.
Re: Planetside 2 - The AF Gathering
up to you, it won't slay me if you doNanamix wrote:I'm thinking of might just rerolling on an EU server, mainly because it accommodate my ping, rather than half across the globe in the States, which I no longer live.
Re: Planetside 2 - The AF Gathering
"Guys, did you know that if you stand in front of the spawn room they give you free candy ?"
rofl
Looks like it's not very stable yet, according to people
probably something for a recent patch
Re: Planetside 2 - The AF Gathering
It's pretty much hidden settings that you can manually activate through editing the ini file. Once they polish it up they'll probably stick it in the game as an option to turn onPT-Desu wrote:
"Guys, did you know that if you stand in front of the spawn room they give you free candy ?"
rofl
Looks like it's not very stable yet, according to people
probably something for a recent patch
Re: Planetside 2 - The AF Gathering
yeah that's why i said "for a recent patch" since you have to edit files to enable the options :P
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