DarkSouls 2

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DarkSouls 2

Post by Guest on Sun Dec 16, 2012 12:12 am



First Dark Souls II details from EDGE

Spoiler:



























The first Dark Souls II details have emerged from EDGE. Subscribers have started to receive their issues, and a ton of information has already been transcribed from the magazine.

Read on below for a comprehensive summary of content from EDGE’s article.

   - Edge says they were shown a 10 minute playthrough of Dark Souls 2, and it is a huge step forward graphically. It looks on par with Watch Dogs and Star Wars 1313 in terms of “next-gen”-ness, or so they claim.

- Miyazaki is not working on the development of Dark Souls 2. He is not a director or producer, and is merely a “supervisor”.

- Even as a supervisor, he isn’t making any development decisions. He only tried to reinforce the team’s commitment to releasing things on time, because of the bad experience they had with the patches in Dark Souls, and he also recommended the return to server-based gameplay ala Demon’s Souls.

- The new directors, Tomohiro Shibuya and Yui Tanimura, are indeed the From Software staff who previously directed the Another Century’s Episode series. The decision to have the two directors replace Miyazaki was a company decision made by both From Software and Namco Bandai Games to help move the series forward in a fresh direction.

- Miyazaki is working full time on directing a new game. He will not disclose if it is a new IP or a sequel to something else.

- Darks Souls 2 will be a direct sequel, and have an open world of about the same size, but more dense with content.

- It does not take place on Lordran. The name of the world is the key of the story, they will reveal it at a later date.

- One thing Shibuya wants to enhance is the action in the game. He feels that he can contribute because of his experience working on action games in the past.

- Shibuya says he wants to make things like the Covenant system clearer and more accessible, and he wants to make the story and messaging less subtle.

- He promises there will still be “hidden” elements in the story and world which can be missed.

- Development started in September last year, and was done in parallel with some of the Dark Souls patches and DLC content.

- The game is 25% complete, and the team is substantially larger than Dark Souls. The world creation internal staff for the sequel is nearly double that of the first game.

- The game might not make it for 2013.

-This the article source for the infamous “we want the skyrim audience” quote. To be perfectly clear, even though this was already known, this quote is from the writers of the article and not From Software.

-Huge leap in graphical quality. The game is compared to Watch Dogs and Star Wars 1313. Dynamic lighting and smoother animations all around.

-Hidetake Miyazaki, the director for Dark/Demon’s souls, will not be directing the game and will only be lightly involved in the production. To be perfectly honest it basically seems like his name is there to be there- his involvement is mostly about getting the project started and occasionally checking in on it.

-The unknown nature of the games came from Miyazaki’s interest in western fantasy/mythology and his relative inability to read the English text as a child, leaving him to fill in the blanks.

-Miyazaki was disappointed about having to patch Dark Souls, saying that they pushed the game out without being 100% complete. Dark Souls II will be complete when it launches.

-Server based PVP is back (yay!)

-The information about the directors for the game is worrying. Information is unclear whether or not Miyazaki willingly stepped down from the director’s chair. Namco calls is a “company decision” and has this disturbing anecdote to share:

“For the IP to evolve and provide a new experience within the Dark Souls world the new wind from directors Shibuya and Tanimura is key to providing players with a brand new Dark Souls experience. In order to maintain expectations and satisfaction and the rewards players experience this was the time to bring in new characteristics and tastes of the directors for the series to continue evolving.”

That **** sounds worrying to me. I could just be paranoid since this is one of the last bastions of hardcore gaming being released, but it sounds too much like PR bull ****.

-Miyazaki is working on a new game he can’t talk about.

-Miyazaki is disappointed he doesn’t have a greater role in Dark Souls II

-The Graphics are shockingly close to the trailer’s quality

-According to Shibuya, one of the co-directors, the player’s ability to parse meaning from subtle hints or clues will determine the difficulty of the game and the challenges that are there to experience.

-The map is roughly the same size, but has more content and more “areas of interest”.

-The notion that Dark Souls needs to evolve was “common”. Edge says not to expect a minor update.

-In designing map areas, the main concept was to create areas that had not been in either game.

-Talks of implementing a system that will let you reveal the clues you’ve learned over the course of the game (wut?)

-Shibuya talks about “limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience”.

All credit goes to EDGE.


Source 1

Source 2


Last edited by Evokanu9000 on Wed Oct 02, 2013 5:15 am; edited 1 time in total

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Re: DarkSouls 2

Post by Guest on Sun Dec 23, 2012 4:19 am

Dark Souls II Runs On A Brand New Engine

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Re: DarkSouls 2

Post by Guest on Tue Feb 26, 2013 11:09 am

I'm actually gonna finish this one.

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Re: DarkSouls 2

Post by Guest on Sat Mar 09, 2013 8:13 am

I wonder if this will be on PS4

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Re: DarkSouls 2

Post by Guest on Wed Apr 10, 2013 6:19 pm



Dark Souls 2 First Screenshot

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Re: DarkSouls 2

Post by Hollow on Thu Apr 11, 2013 3:09 am

http://www.ign.com/videos/2013/04/10/dark-souls-2-gameplay-reveal-12-minute-demo

Looks so good.

I'm prepared to die, again.

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Re: DarkSouls 2

Post by ninelifedemon on Fri Jun 14, 2013 3:40 am

This was weird cause I just bought the first one. Then a week later this trailer comes out, I AM SICK OF DYING!
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Re: DarkSouls 2

Post by Rex on Fri Jun 14, 2013 3:49 am

Demon's Souls --> Dark Souls --> Dark Souls 2 OH I SEE WHAT THEY DID THERE.
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Re: DarkSouls 2

Post by Albatross on Fri Jun 14, 2013 4:30 am

Rex wrote:Demon's Souls --> Dark Souls --> Dark Souls 2 OH I SEE WHAT THEY DID THERE.
?
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Re: DarkSouls 2

Post by Rex on Fri Jun 14, 2013 5:11 am

They ran out of creativity with the name.
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Re: DarkSouls 2

Post by War on Fri Jun 14, 2013 5:20 am

Dark Souls was a joke in difficulty. It took me so long to get my timing down in Demon's Soul's, but in Dark Souls I cleared the game and new game + a few times over. I hope they really juice up Dark Souls 2.
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Re: DarkSouls 2

Post by Hollow on Fri Jun 14, 2013 5:26 am

Rex wrote:They ran out of creativity with the name.

Nothing really to do with creativity.

Since Demon's Souls was published by Sony Japan Sony owns the name.
They wanted Dark Souls to be multiplatform so they needed a new name since Demon's Souls was owned by Sony.
Dark Souls 2 is the sequel to Dark Souls.

Simple.
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Re: DarkSouls 2

Post by Albatross on Fri Jun 14, 2013 6:03 am

Rex wrote:They ran out of creativity with the name.
*claps*
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Re: DarkSouls 2

Post by GhostCell on Thu Sep 26, 2013 2:33 am

You can be invaded whether dead or undead
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Re: DarkSouls 2

Post by Hollow on Mon Sep 30, 2013 8:35 am



Oh god I'm so wet.
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Re: DarkSouls 2

Post by ninelifedemon on Wed Oct 02, 2013 4:20 am

I'm trying to finish the story before they release the second one. Anyone wanna help?Akawaii 
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Re: DarkSouls 2

Post by Hollow on Wed Oct 09, 2013 1:12 pm

I'm in the network test beta.

I'll post what I think of it on the 12th.

EDIT:

Actually managed to play a bit of the beta before Namco shut the servers down. lol

Character movement feel less precise compared to DS1.
I picked sorcerer and magic has been juiced up. The giant spellsword is fun.
Difficulty is still there. Almost died a couple times from ambushes.
Lock-on distance is a little short.
The environments in the beta are really dark. I had to use the torch for most of it.
Online wasn't working yet. I tried to summon a couple phantoms but it failed every time. I don't think Namco wanted us to play yet anyway. The official test doesn't start until the 12th.
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Re: DarkSouls 2

Post by Guest on Thu Jan 30, 2014 5:40 am


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Re: DarkSouls 2

Post by Guest on Sun Feb 09, 2014 9:30 am

Dark Souls 2: First Impressions of the Full Game



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Re: DarkSouls 2

Post by Cobalt on Sun Feb 09, 2014 9:44 am

I should actually play dark souls
I bought it and played it for like 20 minutes but i was pissed about something else and never went back to it
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Re: DarkSouls 2

Post by Guest on Mon Feb 10, 2014 7:20 am

Cobalt wrote:I should actually play dark souls
I bought it and played it for like 20 minutes but i was pissed about something else and never went back to it

same except demon souls

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Re: DarkSouls 2

Post by Kiko on Mon Feb 10, 2014 11:25 am

Next month...me and my niggas be ready

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Re: DarkSouls 2

Post by Guest on Thu Feb 27, 2014 6:27 am


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Re: DarkSouls 2

Post by Guest on Sat May 31, 2014 9:02 am

22 min speed run


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Re: DarkSouls 2

Post by sex offender on Mon Jun 02, 2014 8:56 pm

pretty much how i feel about Dark Souls 2


https://www.youtube.com/watch?v=UScsme8didI
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Re: DarkSouls 2

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