[PC] Krater

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[PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 12:29 am



Krater is a squad based roleplaying game set in a colorful post-apocalyptic world. It combines the combat mechanics of action-rpgs with the top-down view of the classic old-school RPG and RTS games.

The game brings you far into the future of a post-apocalyptic Sweden. Once home to IKEA, Vikings and Minecraft, today its primitive inhabitants scavenge the broken overgrown world for technological artifacts.

At the rim of an impact site known as the Krater, three factions vie for control over the wound opening up into the world below. Consisting of an endless series of caves and tunnels filled with old world treasures and perils, the Underside stretches into the depths of the fallen Swedish civilization.

You arrive at the Krater with your team of freelancers to take part in the goldrush where people come back rich or don’t come back at all.
Key Features:
Unlimited Adventure - no matter how deep you crawl, there is always more to explore in an open game world where randomized dungeons and events are combined with more than 60 thoroughly designed locations and 200+ quests in order to create a vast gaming experience. Locations range from small settlements with a handful of struggling inhabitants to large urban areas like Solside City, a sprawling regional HUB where you’ll find all sorts of NPCs and services.
Uniquely Persistent Characters - watch your team of odd personalities evolve as they level up and gain new abilities, stat increases and equipment, but also...
Face the Consequences - your characters must cope with the dangers of Krater - if not they will face the threat of permanent injuries or even death.
Craft Everything - from items, weapons, and gear to the abilities and powers of your characters, you can craft it all with an extensive crafting system.
Co-op - With the forthcoming coop content update (release date July 10) you will be able to seamlessly blend between the coop and a online singleplayer game - use your characters to explore an open-ended game world in single player, either by following the main story campaign or just free-roaming the Krater (or a mix of both). You can at any time have your team join up with a friend to take on one of the challenging co-op dungeons. All the loot earned and progress made is kept regardless of game mode. And yes, your grinding efforts that you play in the online single player mode prior to July 10 is kept for both the coop and future PvP expansion as well!
Living title - the game comes from a long test phase with weekly updates of the Steam build that has improved gameplay, added content or new features. This will continue even after release and you can expect free expansions that add or expand on game mechanics, locations, player characters and enemies.
Visual appearance: The game uses the DX11 API (but it also support DX10 hardware) to be able to use beautiful and varied environment and character art. The enemy units are not all simple texture variations on the same model, but sport unique meshes, animation sets and effects to a large extent.
No mandatory connection to an online service: For those who rather stay clear of online gaming and enjoy playing through the campaign in offline mode there is a fully supported single player offline mode.[u]

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Re: [PC] Krater

Post by NoblePhantasm on Wed Jun 13, 2012 12:32 am

Looks bad. 3/10
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 12:49 am



Okay.jpg

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Re: [PC] Krater

Post by NoblePhantasm on Wed Jun 13, 2012 1:37 am

C-come on... If they update the game as constantly as you say they do, I'm sure it's going to be decent... Someday... In the future... Maybe...
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Re: [PC] Krater

Post by CluelessNeko on Wed Jun 13, 2012 3:38 am

looks nice.
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 3:42 am



I got this weird "Vanity" DLC that was never advertised in the pre-order bonus.
When I went to the steam forums about it, it turned out nobody else had it but me.

A little while later after I restarted steam it disappeared though...I wonder what it was.

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Re: [PC] Krater

Post by Revy on Wed Jun 13, 2012 5:00 am

Lol, its probably DLC that they will sell at a later time.
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Re: [PC] Krater

Post by MikuHatsune on Wed Jun 13, 2012 5:23 am

its probably a DLC that places the ring chick in your computer, weird stuff happens in game as you play, and it gets weirder and weirder as your inevitable end approaches, the ring girl will pop out of your computer and steal your soullllll

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Re: [PC] Krater

Post by Wing on Wed Jun 13, 2012 6:00 am

Gay gaem iz gay, xbawx ruelz.
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 6:58 am

I heard most DLC would actually be free updates.

The expansions anyway.

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Re: [PC] Krater

Post by Revy on Wed Jun 13, 2012 7:09 am

Nothing is free. Look at Battlefield... Asad
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 7:19 am

Remember Bad Company 2 when EA weren't assholes?


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Re: [PC] Krater

Post by Wing on Wed Jun 13, 2012 7:24 am

Don't ignore me. Adissapoint
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 7:45 am

...


AS I WAS SAYING BEFORE I WAS SO RUDELY INTERRUPTED BY THE WIND

Remember Bad Company 2 when EA weren't assholes?

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Re: [PC] Krater

Post by Wing on Wed Jun 13, 2012 7:51 am

I didn't want to play this stupid game with you anyway.

Unless you ask, cuz you really want me to play with you.
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 8:11 am

Maybe.

But how can the wind play vidja gaem?

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Re: [PC] Krater

Post by Wing on Wed Jun 13, 2012 8:18 am

B-baka! I'm not the wind. Don't you remember me? Think of all the good ti-.....

I'm the wind. Anf

Play with me. Adur
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 8:20 am

The Online function isn't even active right now. They shut it off after the beta today for finalizing and shit.

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Re: [PC] Krater

Post by Wing on Wed Jun 13, 2012 8:24 am

BrandonBandicoot wrote:The Online function isn't even active right now. They shut it off after the beta today for finalizing and shit.

I've never even heard of the game. Assuming it's fun?
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 8:45 am

Wing wrote:
BrandonBandicoot wrote:The Online function isn't even active right now. They shut it off after the beta today for finalizing and shit.

I've never even heard of the game. Assuming it's fun?
Feels pretty much like Torchlight and Diablo with Granado Espada's party system thrown in.

It does enough different to be more than just a mixture of those three though.


The game seems bigger than the price tag lets on as well.

The "Krater" is that giant glowing hole you see at around 30 seconds into the trailer I posted, it's a near endless dungeon full of endgame shit, but I still haven't made it too far from the first town and there's still nearly a WHOLE COUNTRY worth of area besides the Krater itself.


I'm only looking at the right side opposite the krater in the image. (the left half of the minimap)
From the minimap map the small yellow dot was the first town (Normalm) and the Krater is to the right. I'l sure I'll be going across doing quests across the rest of the area.


Last edited by BrandonBandicoot on Wed Jun 13, 2012 8:51 am; edited 2 times in total

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Re: [PC] Krater

Post by Revy on Wed Jun 13, 2012 8:49 am

BrandonBandicoot wrote:
Remember Bad Company 2 when EA weren't assholes?
Sorry, but EA were always assholes. They're just as bad as Activision.
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Re: [PC] Krater

Post by BrandonBandicoot on Wed Jun 13, 2012 8:52 am

Revy wrote:
BrandonBandicoot wrote:
Remember Bad Company 2 when EA weren't assholes?
Sorry, but EA were always assholes. They're just as bad as Activision.
True I guess.

They DID make Dice take back their word of Battlefield maps being free (I can get by Vietnam being an expansion because of how different it was)

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Re: [PC] Krater

Post by Wing on Wed Jun 13, 2012 9:26 am

BrandonBandicoot wrote:
Wing wrote:
BrandonBandicoot wrote:The Online function isn't even active right now. They shut it off after the beta today for finalizing and shit.

I've never even heard of the game. Assuming it's fun?
Feels pretty much like Torchlight and Diablo with Granado Espada's party system thrown in.

It does enough different to be more than just a mixture of those three though.


The game seems bigger than the price tag lets on as well.

The "Krater" is that giant glowing hole you see at around 30 seconds into the trailer I posted, it's a near endless dungeon full of endgame shit, but I still haven't made it too far from the first town and there's still nearly a WHOLE COUNTRY worth of area besides the Krater itself.


I'm only looking at the right side opposite the krater in the image. (the left half of the minimap)
From the minimap map the small yellow dot was the first town (Normalm) and the Krater is to the right. I'l sure I'll be going across doing quests across the rest of the area.

Damn. I'll probably play it.
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Re: [PC] Krater

Post by BrandonBandicoot on Mon Jun 18, 2012 12:26 am

Early Bruiser weapon:
Allen's Wrench
Desc: It's all you get


They made a Kyuss reference.

A KYUSS REFERENCE

I love this game

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Re: [PC] Krater

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